![]() The results of the validity of each material expert, media expert and linguist, indicate that digital media based on educational comics is very feasible for alternative media for students to increase interest in reading. Based on the results of the study, digital media has become a more practical and accessible place for learning, making the learning experience of students more natural and increasing activities and interests. The answer is then measured using a Likert scale in the form of a checklist with a scale of five. The data obtained and analyzed using quantitative data. Research data obtained through observation, questionnaires, and validity. The research subjects were third grade students in elementary school. ![]() This type of research uses the Research and Development (R&D) method, with the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). This study aims to develop educational comic-based learning media to increase students' reading interest. Where government policies are needed in realizing education that is relevant and continues to grow following the times. More effort is needed to become an integral person, one of which is through education. ![]()
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February 2023
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